Magic the Gathering

Started by Raikon, April 08, 2009, 08:20:18 PM

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Raikon

Raikon wtf are you doing don't resurrect a dead thread!!!

Too late.  I know I killed this thread by pointing out a bunch of flaws in a certain post, but I've been hearing an increase in the number of furries that are playing so I figured I'll check and see if it's true.  I don't know if anyone is interested or if this is just a wasted post, but if there are still people interested in trying to get together I'd rather take the 2 minutes to make this post rather than have everyone who wants to looking around blindly.
Relax, I am a professional.

Kardrack

Oh gods.  A friend of mine bought that toolkit or whatever it is called and I wanted to throw it out the window.  A 7/7 for 9 mana with annihilate 1 (Every time this creatures attacks, the opponent must sacrifice 1 permanent).  Or something like that.  But what got me was "Holy crap, this is a common?!"  Stuff with abilities like that should be powerful legends like the original Nicol Bolas  "When Nicol bolas deals damage, your opponent must discard their hand."  And they are colourless creatures rather then gold.  Hell, by looking at the artwork it should be a full rainbow gold.  And there are a couple uncommon versions of them in that box.  I don't want to bring up the power creep thing but that is way too strong.  And before saying it is easy to kill them, two cards from the old sets.  Inviolability and Diplomatic Immunity.  That set made me die a little bit inside.  I am thinking about buying it but only because it has 100 land cards.

Acco

Quote from: Kardrack on May 17, 2010, 01:53:24 AM
I'd rather not get into this argument and after this post I will not comment on it at all.

Say what?

Kardrack

Yeah I said I wont comment on that argument, now grow up.  I'm talking about that tool kit.

Raikon

Quote from: Kardrack on May 17, 2010, 01:53:24 AM
I'd rather not get into this argument and after this post I will not comment on it at all.  But when a game makes older cards simply useless, the creep has grown too strong.
Quote from: Kardrack on May 17, 2010, 01:53:24 AM
That's the end of my post and I will not be posting again in this section after saying my piece.
Quote from: Kardrack on July 26, 2010, 01:25:20 PM
I don't want to bring up the power creep thing but that is way too strong.

With that out of the way I'll go back to the relevant topic, which is you thinking a bad card is amazing.  I stared at the card for a good while and don't see anything that makes that card good.  7/7 for 9 mana is mediocre.  Colourless mana ya maybe it's ok, but it's P/T is still low.  I'm pretty sure it's the ability that you think is great, which it really isn't.  Sac 1 permanent when it attacks?  Already 3 things wrong with that.

1.  It needs to attack, and has nothing (on its own) to protect itself from getting removed way before that.  Diplomatic Immunity?  Okay have fun getting 11 mana to try and make it safe.
2.  It's 9 mana!  I don't care if it's a 7/7, that much mana to 'possibly' make your opponent sac something is horrible.
3.  This is the one that really matters.  You have absolutely no control over what your opponent sacrifices.  Want to know what happens 99% of the time?  They sac a land.  They feel practically no harm from it.  Remember it costing 9 mana?  Yeah I'm pretty sure by then they have enough lands to really not care about losing 1 a turn by that point.

If you were asking for advice or giving constructive criticism I would treat you more seriously.  Instead you're trying to rant about and flame a game you supposedly dislike because of how it has changed.  This is a thread for people to talk about a game they enjoy or discuss (constructively) things that are bad about the game.  You're just complaining about everything you think is horrible about the game (which has been proven to be wrong every time).  So either start putting thought into what you say about the game or get out.

P.S.  I'd much rather have Diplomatic Immunity on my 'overpowered' Platinum Angel k thanks.
Relax, I am a professional.

Acco

So, let's talk about real magic. Not that lame crap that Kardrack is still caught up on.

Anyone got a good anti-control (bounce + counterspell) deck that they'd care to share? :)

Malissa

Spells:
4 Path to Exile
3 Negate
2 Cancel
2 Oblivion Ring
4 Fieldmist Borderpost
2 Jace
4 Day of Judgment
2 Elspeth
1 Martial Coup

Creatures:
4 Knight of the White Orchid
4 Meddling Mage
4 Baneslayer

Lands:
4 Glacial Fortress
4 Sejiri Refuge
9 Plains
7 Island

expensive deck tho :)

Malissa

also where does everyone play.  I play a pastimes regularly but when I move Ill prob be down at stronghold.

Raikon

I think he was looking for a deck to BEAT those kind of control decks o.O  Also, that deck looks super expensive >_>

I play at Wally's mostly down on Hastings, although I love visiting Stronghold near Royal Oak skytrain as well.
Relax, I am a professional.

Acco

Jeez, that looks like a super expensive deck, and what Raikon said. ;pπ

Malissa

ahh anti control sorry XD well play any deck of your choice and play around your opp.  make him think hes running the game, when really you are in control :D

Raikon

What Malicai said.  If you want a decent idea deck wise though, anti control is pretty much mono red aggro with Manabarbs.  If you get it in play, you're pretty much guaranteed to win against control.

That or another control deck, but have fun spending an hour on one game.
Relax, I am a professional.

Kardrack

Off the current topic but I just checked out the archenemy packs that came out.  This game is so damn...FUN.  Seriously, I love Magic Archenemy with the whole scheme deck.  Reminds me of the old vanguard cards.  It is like something me and some friend came up with in highschool.  One guy had a deck not restricted by the ban/restricted list and has to beat two other people.  But this thing is just damn awesome.  Plus the black deck had a card that a friend of mine had but it was stolen years ago.  Yeah some ass stole his Avatar of Woe when it came out and he got it as a gift, now he got a replacement.  Yes I still believe some cards are overpowered but I can totally ignore it and just have fun with the Archenemy game.  Seriously, this is really fun and I suggest you guys grab it and try it out.

Raikon

Boredom leads to me reviving dead threads I have an interest in >_>

Scars of Mirrodin has officially been released for a couple days.  I want to know what everyone thinks about it in terms of constructed play, limited (drafting) play, and it's relation to the original Mirrodin set.
Relax, I am a professional.

Arcane_Fox

#59
Scars of Mirrodin is amazing.

At first I was afraid of what to play Post-Rotation (Type II, I suck at limited >_<), seeing as I played Naya but traded my Vengevines for a set of force of wills (I added a few things too obv.)

But I'm trying out this mono-black deck w/ Phylactery Lich, and frankly, I love it, Mimic-Vat is so under-rated (As is Sword of Body and Mind ~ looooooove that card). Wurmcoil Engine is just plain ridiculous and Ratchet Bomb gives me a way to kill plainswalkers/tokens/artifacts/my own persecutor/mana dorks/fauna shamans/etc.

I still feel weird playing a deck without BSA tho ....

PS: Any1 going to champs on sat.? I am =3
... I want a fursuit T.T

Fursona: Ardin (Culpeo Fox)