Guild Wars 2

Started by Zelminax, June 12, 2012, 02:24:41 AM

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Troubles

alrighty~ Ive regained control of my account-- just waitin for them to attach it to my new e mail address then im good to go.
Sharing the bamboo

visgar

In my opinion, GW2 didn't meet the hype it carried and in no way was it genre-changing, but that doesn't make it any less beautiful and fun!

I don't mind playing with you guys sometime. Also, that sucks that you got your account hacked like that. :c pretty pathetic that people would be that low. hopefully it doesn't happen again!

Troubles

Quote from: visgar on November 30, 2012, 12:10:00 AM
In my opinion, GW2 didn't meet the hype it carried and in no way was it genre-changing, but that doesn't make it any less beautiful and fun!

I don't mind playing with you guys sometime. Also, that sucks that you got your account hacked like that. :c pretty pathetic that people would be that low. hopefully it doesn't happen again!

Idk I found the leveling system rather enjoyable and the world pvp is not bad. Hype is generally called hype for a reason though. I was looking at it realistically.

Anyhoo if you want to play with us come to isle of janthir im on all the time. Character name: Papabear.


To all others: Surprize i am re in control of my character and all is well.
Sharing the bamboo

Silvermink

#33
Quote from: visgar on November 30, 2012, 12:10:00 AM
In my opinion, GW2 didn't meet the hype it carried and in no way was it genre-changing, but that doesn't make it any less beautiful and fun!

I don't agree at all, at least not from the perspective of a WoW player - possibly some of this stuff was already in other games in between WoW and GW2, I dunno. I think the impact of not having to compete for mobs, resource nodes, etc. is huge. It makes you feel like you're playing with the other players instead of against them.

I think the quest system - having a bunch of stuff to do in an area rather than having to run around gathering !s from a quest hub - is a pretty big step forward, too.

Oh, and the content scaling, which is done really well.

I think GW2's an awesome game, and I'd love to have more people to play it with - MMOs just aren't that much fun solo for me. I have to at least have people to chat with, even if we're not actively running around together.

I do agree that the "endgame content" is a little bit "enh" coming from WoW, though. I think it's mostly in the name of not having the gear treadmill, though - getting new endgame gear is mostly about looking cooler rather than being more powerful.

visgar

Quote from: Silvermink on November 30, 2012, 03:08:05 PM
I think the quest system - having a bunch of stuff to do in an area rather than having to run around gathering !s from a quest hub - is a pretty big step forward, too.

Cover up the completion bar with your finger and it's the same thing. It's just a graphical difference, and the lack of having to talk to someone. But, you talk to the person anyways to buy stuff with your Karma.

It's a beautiful game, and the cooperative elements of it are awesome. :) I think it's still a bit sugar coated though.

Also, female Charr mesmer represent! They're like 0.1% of the population or something.

Silvermink

Quote from: visgar on November 30, 2012, 07:39:47 PM
Cover up the completion bar with your finger and it's the same thing. It's just a graphical difference, and the lack of having to talk to someone. But, you talk to the person anyways to buy stuff with your Karma.

Mm, I think it has a pretty different feel to it.

Quote from: visgar on November 30, 2012, 07:39:47 PM
Also, female Charr mesmer represent! They're like 0.1% of the population or something.

My main is a female charr thief, which are almost as rare! I actually made a female charr mesmer too when I discovered they were the rarest combination.

Cynder

Archangel.5942... Wish I could change it to Cynder(cide) though. ^^;;;
Love and Laughter,
~Cynder.