:
If I were to host an unofficial BCFurries Minecraft Server, which version would you like to play?
1: Classic
: 0
2: Survival Multiplayer
: 12
3: Tekkit
: 7
Edit: Putting connection details up here!
All servers are whitelisted, meaning you need to reply or PM me your Minecraft username so I can let you in!
'Stock' SMP: kithop.ca
Tekkit: kithop.ca:25567
'Classic' (the free in-browser creative-only version) has seemingly been abandoned by Mojang, and no one was logging on, so it's now been decommissioned; sorry!
Original post below:
Hi guys,
I'm currently running an instance of Minecraft Classic for everyone that Uniton has linked to under 'Chat' here on the forums - it's the old-school, freeform creation mode with no monsters, etc., that runs in a web plugin on the Minecraft website. It's also free, once you've registered a nickname and logged in to said website.
That said, it's not what I think most people think of when they think of a Minecraft server, and I do play the 'proper' full version of the game from time to time. The catch is, of course, is that this version is the one that made Mojang lots and lots of money - i.e., it's not free. :) I don't forsee the Classic one going away in the near future, just because we can't expect everyone to buy a copy of the game, but I do know quite a lot of you have already taken the plunge.
I don't have a ton of upload bandwidth at home, and though the rack server I have is extremely powerful for this (16 core Opteron, 32GB RAM, running a RAID1 of 2 new SSDs for apps), realistically I'm limited by power outages, internet outages, and the odd reboot for updates and that sort of thing. This isn't a VPS or something hosted in a proper datacentre by any stretch. Those issues notwithstanding, I've been running a private Tekkit server for a little while now, and am thinking of either opening it up a bit, or spawning a new instance for furs to play on.
Poll therefore is:
1. Classic - Don't bother with another Minecraft server; I'm only going to play the free browser version that's already set up, and it's good enough
2. Survival Multiplayer - 'Stock' Minecraft - if you bought Minecraft, this is the latest standard version you get straight from Mojang (currently 1.3.1 at time of writing, I believe), with monsters, creepers, crafting, etc.
3. Tekkit (http://www.technicpack.net/tekkit/ (http://www.technicpack.net/tekkit/)) - This is a very popular multiplayer version of the 'Technic' pack, a set of mods that have been made interrelated including things like pipes, automated quarries, engines, item transmutation, epic weapons and armour, etc. It builds on the stock Survival Multiplayer mode with a ton of new stuff, but is also a bit harder on your computer to play, a touch more buggy, and you'd have to download and run their launcher client to automatically pull in the mod files. ** This is my personal favourite right now **
If you haven't heard of Tekkit, you can check out some of the Yogscast guys on YouTube, who have been playing it for a few months now and posting up some funny videos of their progress (warning: foul language :p) :
Xephos & Honeydew: http://www.youtube.com/playlist?list=PL310728C6AAFF44B1&feature=plcp (http://www.youtube.com/playlist?list=PL310728C6AAFF44B1&feature=plcp)
Sips & Sjin: http://www.youtube.com/playlist?list=PLE7A681307D4F077D&feature=plcp (http://www.youtube.com/playlist?list=PLE7A681307D4F077D&feature=plcp)
Duncan: http://www.youtube.com/playlist?list=PLF31FF54CE3BCA21F&feature=plcp (http://www.youtube.com/playlist?list=PLF31FF54CE3BCA21F&feature=plcp)
Again, I don't plan on turning off the Classic server, but if you guys are interested in me running a 'full' server, I'd like to know how many of you would like to play Tekkit instead. I *could* run all 3 instances, but I also would like this to be a community thing where everyone is welcome. :)
I vote Tekkit, just because we already have a thing going on it! xD
And the original minecraft as well..
Tekkit is more fun though :3!
There could be wars and stuff... Omgish. Want. Nuclear Explosions!
: D
I am going to hold off voting until I try out this Tekkit business...
(However, I'm just going to point out that you wouldn't necessarily have to scare off anyone who hasn't bought the full game if you ran a typical Minecraft server in offline mode. Though, you would need Bukkit and a handfull of security plugins...)
Tekkit is neat if you have spare time ... but it makes my head explode. I would prefer a SMP server but I think more people would enjoy a Tekkit server so long as there was a decent help file on how to get started.
Also, how much moderation would there be and anti-griefing safeguards? We KNOW this server would be an easy target.
I vote survival server. More things to do than classic, but not too complicated like tekkit.
I like to play legit, so Survival Multiplayer. I don't care for mods. Although, I would play on the classic server.
Edit: Okay so I was playing on the classic server, and it's making me so angry that whenever I want to place a block down, the menu comes up. Is there any way to stop this? Because this never used to happen way back when... and I'm trying to build a sundial...
: Zen August 13, 2012, 12:55:22 -06:00
Tekkit is neat if you have spare time ... but it makes my head explode. I would prefer a SMP server but I think more people would enjoy a Tekkit server so long as there was a decent help file on how to get started.
Also, how much moderation would there be and anti-griefing safeguards? We KNOW this server would be an easy target.
The nice thing about running Tekkit is that it's an add-on; doesn't take anything away from regular Minecraft if that's how you want to play, but the downside of course is that you do need to run the modded launcher for it to mesh up with the server properly and connect (plus, you'd need to have the texture files for all the new blocks and such which come part of the mod).
First off, this server is, and will always be, a whitelist server. An Op has to add your Minecraft username to the whitelist before you can log in.
Second, I run daily backups of all the world files, but that's easy to increase in frequency if there's a need.
Third, server is a Bukkit server, so all sorts of admin plugin goodness can be added as we see fit - the only one I'm leaning on right now is WorldGuard to stop people from running forever in one direction to try and grief the server by exhausting RAM and drive space (though that would be very hard to do. :) ).
At the time I looked at this last night, I saw things were leaning towards people wanting to try Tekkit, so that's what I set up at first, but there's nothing stopping me from spawning a standard SMP server on a separate port and letting people try both.
If you want, you can see the DynMap generated world map for the 'current'/new Tekkit instance here: http://kithop.ca:8123/ (http://kithop.ca:8123/) I hear there's a bit of a bug with the nether in the current stock build that they're working on, but I'll start setting up and generating a worldfile for that, too, and look into opening up another port or shuffling things around. Tekkit's taking the default port (25565) right now, but I'll probably shove it up past the Creative server to 25567 (and bump Dynmap up a number, too) to make room for 'stock' server on the 'stock' port. :P
Reply here or DM me for now with your Minecraft nick and I'll add you to the whitelist once it's set up.
Thinking of throwing this in the mix if we have an issue with griefing:
http://dev.bukkit.org/server-mods/grief-prevention/ (http://dev.bukkit.org/server-mods/grief-prevention/)
Players have to claim plots of land, then it automatically protects their stuff from others, etc. Might be overkill with whitelisting unless we get lots of people.
The Tekkit server sounds fun but I don't know if my frankencomputer could handle it. I tend to play survival most of the time but it can be really hard to find a decent Furry server out there so I'm willing to try this Tekkit thing and see if it can run for me. Hopefully it works. If it's not something that will function well on my computer, hopefully the option to have a seperate SMP server will still be available. :)
Okay - I've done the port swap and it's almost done rendering the empty maps. :)
Again, these servers are both whitelisted so you need to let me know your Minecraft name and I'll add you in.
SMP 1.3.1:
Server: kithop.ca (stock port 25565)
Dynamic Map: http://kithop.ca:8123 (http://kithop.ca:8123)
Plugins: WorldBorder, SimpleSpawn, GriefPrevention, DynMap
Tekkit 1.3.2 (MC 1.2.5):
Server: kithop.ca:25567
Dynamic Map: http://kithop.ca:8124 (http://kithop.ca:8124)
Plugins: WorldBorder, SimpleSpawn, DynMap, Tekkit
Classic, of course, is in the web link up top as there's no standalone client you can use that I'm aware of, unfortunately.
I figure most of you are going to jump on the 'stock' Survival Multiplayer server - I strongly suggest you familiarize yourself with the basics of the Grief Prevention (http://dev.bukkit.org/server-mods/grief-prevention/) plugin so you understand what happens when you place your first Chest, and why you may not be able to mine other people's blocks, etc. Both servers have the default spawn protection on, too, so you shouldn't be able to mine or modify anything for a certain radius around the spawn point.
I've set the WorldBorders to a 1000 block radius in the overworld (8000 to match in the Nether because of the 8:1 distance ratio, and 150 in The End because, well, it's a floating island and that's as big as it appears to have generated) - if you try to walk past those borders, you'll get pushed back inside them and it will tell you. If we actually start to grow and need more space, it's easy for me to increase the limit as needed and generate more world. :) Use the DynMap page to your advantage, though, so you can look for prime available real estate.
Nirokia, I've assumed your MC Name is the same as your nick here, so I've already added you to the SMP whitelist.
In both servers, your admins are Ziamara and myself. Let me know if you have any questions. Thanks! ^.^
could you add me? ID NIkkiDameon
: NikkiD August 13, 2012, 02:08:15 -06:00
could you add me? ID NIkkiDameon
Done, on both servers. :)
Add me and Felix for both. :3
My username: ITACHIUCHIHA9000
Felix's username: RagedRapier
: Kithop August 13, 2012, 11:11:46 -06:00
Thinking of throwing this in the mix if we have an issue with griefing:
http://dev.bukkit.org/server-mods/grief-prevention/ (http://dev.bukkit.org/server-mods/grief-prevention/)
Players have to claim plots of land, then it automatically protects their stuff from others, etc. Might be overkill with whitelisting unless we get lots of people.
Also isn't that like towny?? Where people can create towns and the more people they have in their town the more plots they can claim? and it also prevents griefing in the whole town. o:
: H u nn Y August 13, 2012, 06:39:44 -06:00
Add me and Felix for both. :3
My username: ITACHIUCHIHA9000
Felix's username: RagedRapier
Also isn't that like towny?? Where people can create towns and the more people they have in their town the more plots they can claim? and it also prevents griefing in the whole town. o:
Done, and sort of - it's done by how long you play, but you can create towns and subdivide them, then assign permissions on the subdivisions to people too. :)
Rawr, I wouldn't mind being added to both these servers.
I poked at Tekkit the other day and was all o.=.o" but I might try it again.
Minecraft username is Xenrin :3
As long as there is a regular checkin by an admin/mod then whitelisting and maybe the Lock plugin should be sufficient. I've seen the f-craft server get hosed dozens times, but it has no whitelist. That's a big factor. Makes it easier to isolate offenders at least!
Id be interested in playing on the servers, mostly the tekkit one. my minecraft username is: DesertSocks
I've been playing Tekkit with some WoW guildmates. Might drop in to the BCF server. Username is Silvermink.
From the overhead map it looks like over 50% of the SMP server area is water.
Anyone that asked to be on the whitelist should be there now (let me know if it doesn't work), and yes, though the map is watery, that just means you could do something awesome like, say, build a flotilla of ships to live on? Waterworld? ;P
I can grow the map boundaries out if it looks like we're filling up the current space - they're just there to stop someone griefing by running forever. I might try doubling the boundary from 1000 to 2000 blocks radius, though the server will lag a bit as it generates, FYI.
Edit: Increased main world border to 3000 block radius (chunk data is now ~750MB total), regenerating the DynMap stuff now. You have a lot more room now. :)
1000^2 is fine until you get like 20+ people on their constantly. I was just noting the water, lots of water opportunities indeed. (I need to figure out how to claim and chunk of land though ^_^) 3000^2 should be plenty!
More important question is ... how do you claim land in SMP? I tried to make a farm near spawn, but I couldn't place the water due to restrictions >_<
You place a wooden chest to claim an area to start, but FYI, there's still spawn protection, so if you're *too* close to spawn, you won't be able to do anything. :p
If you want to see who owns an area, you can see it on the DynMap site, or you can right-click a block with a stick in your hand. Once you've got a chest down, you'll see these gold & glowstone corner markers - if you have a golden shovel, you can right click a corner with it to pick it up, then click again to re-place it and extend your boundaries (provided you've earned the blocks - you get a certain amount per hour of being logged in).
Again, see http://dev.bukkit.org/server-mods/grief-prevention/ (http://dev.bukkit.org/server-mods/grief-prevention/) for more info (videos show him checking w/ string - it was changed to stick by default later).
Thanks to the other mod, I found this video. It was very helpful!
I'd like to have a play about on them. Dalldrag is my username.
Does the chest thing work for the Tekkit server as well? o: or do we have to do something else to be able to protect our stuff? x'3
I haven't installed the mod for Tekkit since so many people wanted the regular SMP server, but I can see if it works..
Edit: Yeah, it crashes on startup - not compatible with Tekkit I guess.
You don't need that in Tekkit, just booby trap your place with a nuclear reactor. Problem solved ^_^
Turns out I am gonna need to buy a LOT of claim blocks. This little island ... isn't so little o.o
Please add me to both : )
Username is GamerFox9
Thankies : D
Sokii_J_Wulff would be the tag. ^..^
I wouldn't mind giving it a try (the normal minecraft purchased version). i'm: babycheetah
SMP is best.
Tekkit is awesome. Really awesome, but the Energy Collector, Klein Stars, and EMC ruin the game late game. Why bother 'mining' in minecraft if you can literally magically manifest anything you will ever need ever again. It invalidates everything that comes before it.
If Tekkit didn't have those, it would be better than SMP because building up technology slowly over time is awesome, including trying to manage energy sources.
I would be quite keen if we could add grief prevention to Tekkit if possible; I trust people for the most part, however greed can get the best of yeh! :-3
Last time I tried, the plugin stopped the server from loading/crashed it. Tekkit is based off of 1.2.5, however, and I've apparently successfully loaded GriefPrevention 5.5.1 on the Tekkit instance (last one listed for 1.2.5), and upgraded the SMP 1.3.2 instance to GriefPrevention 6.2.
There are probably differences in how they work, but you guys can try that and let me know if there's issues. :)
Whitelist me on tekkit, please.
: Neox August 30, 2012, 09:52:32 -06:00
Whitelist me on tekkit, please.
Neatholix
Hey, can you please whitelist my friend as well? His Minecraft login is "Ryokx."
I gots another name for you to add to the Tekkit server :3
TIMESHFTR
He's a Seattle fur but he's a really good friend of mine and Felix's. And he's REEEEEALLY good with a lot of building on Minecraft in general, lol XD
If anybody ever needs any area cleared out, let him know, he'll get the job done really fast :D
I've added everyone listed so far in this thread, FYI - I'll reply to people with PMs going forward. :)
So I was requested to ask if LWC could be added to the Tekkit server?? 3:
my minecraft username is Phyedox, if you don't mind adding me!
Added Phyedox. Also, what's 'LWC' and what does it do? Another mod? :)
lwc is a pretty good chest/door protection, dunno if it would work with tekkit though. Also I wouldn't mind being added to both servers, would be a good chance to learn tekkit, im just 'azlan'
I've added LWC and restarted the Tekkit server - it didn't crash, zomg. ;o Suggest all Tekkit players familiarize yourself with the commands at http://dev.bukkit.org/server-mods/lwc/ (http://dev.bukkit.org/server-mods/lwc/) - this one appears to actually have been architected with Tekkit support in mind, so hopefully it will 'just work'. :p
Also added Azlan to both servers.
http://forums.technicpack.net/threads/guide-adding-tekkit-items-to-lwc-guide.17596/ (http://forums.technicpack.net/threads/guide-adding-tekkit-items-to-lwc-guide.17596/)
it doesnt just work with tekkit but you can read that page on how to configure it for tekkit blocks kk see you back in mc
Should be fixed and back up now.
Hey guys,
The Tekkit server is leaking memory like a sieve, despite my efforts to limit the Java heap sizes for some reason. I did some quick tests with disabling plugins, but it looks like it's something you guys are doing on the map - I can see there's 10 world anchors (!) in use... can you guys tone down the unattended automated machinery just a bit? ;) We were up to 21GB RAM used at one point, and this server does get shared with others. Right now I have the garbage collector going nuts every 30 seconds or so to try and keep the memory usage in check, but it's definitely not ideal.
Stock SMP seems to be unaffected, of course.
There appears to be something slightly off with the spawn warp in the SMP server. Using it teleports me into a wall at 200, 63, 255. (x,y,z)
I'll ask Zia to take a look as she was the one attempting to prettify the spawn point. May just need to enlarge that area. Does typing /spawn shift you out properly?
I'll test it when I get home tonight, but using /spawn was causing me to warp into the ground there. I was able to leave using /home just fine.
: Kithop September 27, 2012, 11:48:06 -06:00
Hey guys,
The Tekkit server is leaking memory like a sieve, despite my efforts to limit the Java heap sizes for some reason. I did some quick tests with disabling plugins, but it looks like it's something you guys are doing on the map - I can see there's 10 world anchors (!) in use... can you guys tone down the unattended automated machinery just a bit? ;) We were up to 21GB RAM used at one point, and this server does get shared with others. Right now I have the garbage collector going nuts every 30 seconds or so to try and keep the memory usage in check, but it's definitely not ideal.
Stock SMP seems to be unaffected, of course.
Hmm, you're using JVM arguments to limit the heap size?
I need to wander on there one of these days. I was having fun building on a Tekkit server with my WoW guildmates, but I think with all the new games that've come out (GW2, WoW:MoP, BL2, TL2) they've all sort of toddled off.
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
27319 minecraf 20 0 21.4g 21g 9752 S 99 67.2 5047:47 java
27319 88.3 67.2 22442404 22139904 pts/6 Sl+ Sep27 5050:27 /usr/lib/jvm/jdk1.7.0_07/jre/bin/java -XX:+UseConcMarkSweepGC -Xmx4G -Xms4G -jar Tekkit.jar nogui
I don't know how it's using 21+GB of RAM when I'm telling it not to go above 4.
I'm going to disable world anchors entirely.
Well, all the World Anchors have been nuked, and it's still thrashing RAM...
Guys, I think the Tekkit server is broken. I don't feel like trying to MCEdit out whatever is busted by hand, so I'm going to shut it down. If you want, I can post the world file somewhere if someone else wants to try and fix it or pick it up, but I can't risk this thing taking out other services on this box because of the horrendous memory leak.
Stock SMP is still chugging along just fine and will stay that way.
: Kithop October 01, 2012, 10:59:02 -06:00
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
27319 minecraf 20 0 21.4g 21g 9752 S 99 67.2 5047:47 java
27319 88.3 67.2 22442404 22139904 pts/6 Sl+ Sep27 5050:27 /usr/lib/jvm/jdk1.7.0_07/jre/bin/java -XX:+UseConcMarkSweepGC -Xmx4G -Xms4G -jar Tekkit.jar nogui
I don't know how it's using 21+GB of RAM when I'm telling it not to go above 4.
I'm going to disable world anchors entirely.
Weird. Ouch on the %CPU, too.
I don't think it was the world anchors, I mean some other tekkit servers must have lots more than what we had placed on server, I mean it could also be just a tekkit/technic launcher problem as well, it's been known to have a lot of problems :/ Cuz when you had said the first memo about the world anchors being a problem I took down a few of my friends world anchors and he only had like 2 running in his area, but other than that, how many in total were still running?? Also what is the deal with world anchors??? how far is the chunk radius that they keep running while offline?? o.o
Hunny;
Anchors force an entire chunk to stay loaded in memory. They also tend to cause memory leaks, with certain machine interaction, so an anchor running briefly somewhere is not much of an issue, but one running in an area where something isn't quite working right, will cause a cumulative problem. Longer it runs, worse it gets.
Kithop;
Could you please add Selkit to the whitelists?
Could you please add Uniquelyhere to the Whitelist.
Added both to SMP whitelists.
Tekkit's going to remain down indefinitely - may try to resurrect the worldfile if they update the server in the near future, but I can't risk running it when it triggers out of memory errors and stomps on other processes on the server. :(
Stock SMP runs totally fine, memory-wise, though.
Is the classic server no longer working? I can't get to it anymore. :(
At last glance, neither the classic nor SMP servers appear to be online, Wrath. Not sure what's up; I can still resolve kithop.ca, so it may just be the server process being a pain in the ass.
There was nothing wrong that I could tell with SMP, but Classic was getting connection refused on its heartbeat messages to Mojang's servers. I tried restarting it a few times, but it either gave me a blank external URL, or says connection refused on heartbeat. Blame Mojang for that one. :p
Bukkit was out of date for SMP, so I updated it and restarted. Not at my comp to test - can do that in 3-4 hours, but it *should* be up, unless I had an internet outage overnight while I slept.
I've been feeling sick the past week or two and most nights I've been going straight to bed after work. :(
Just tested from work - SMP is working fine with the new CraftBukkit, it seems. Just a quick 'yes I can log in' test.
Classic, however, I can't get working. Maybe try:
http://minecraft.net/play?server=kithop.ca&port=25566 (http://minecraft.net/play?server=kithop.ca&port=25566)
?
Managed to log in fine on SMP. May have been something on my end. Server's empty of people, though. El sad.
Hey Kithop My buddies and I would like to check out the smp server!
Add:
blairthebear
fatrat10
coffeee_table
eoeoeoeo
kayzukie
godlikeone
to your white list ;D
Added. You're sure it's 3 'e's for 'coffeee_table'? I also added just 2 just in case. ;)
Otter's on the server. Why aren't you lot? :3
Names to be added to the SMP server pwease? :3
ITACHIUCHIHA9000
TIMESHFTR
ragedrapier
TY~ ^_^
Should all already be there; let me know if there's any problems logging in. :)
I've only ever bumped into two people on the server... Why are we all so horrible at being on at the same times?
Or maybe I'm just horrible at that... Yeah, it's probably me. xP
There's a lot of people on the whitelist, but it's empty most of the time that I look. I do see people logging in late at night more than during the day, of course.
How has it been, though, guys? Any less laggy now that Tekkit's been shut down?
Can I play? I'm Crassadon. Where do I go? :o
: Crassadon October 21, 2012, 01:23:37 -06:00
Can I play? I'm Crassadon. Where do I go? :o
I've added you to the whitelist - all you should need to do is type in 'kithop.ca' as the server name when connecting to Multiplayer. :)
Caution: otters are burrowing. Where are the rest of you?
Dragons are overtaking a giant island southwest of spawn.
When time permits...
Otter's scheming to build a railroad all the way to main spawn. I'm online right now; Anyone care to join me?
Hey Kithop, have you ever thought of possibly bringing the BC Furries tekkit server??? o: because if so, I would suggest that you at least put a ban on the world anchor which is what seemed to cause the most trouble last time, as well as restart it say every 2 weeks that way it'll make it easier and cut some of the lag. Just a thought, because the bc furries tekkit server was just plain awesome, and I'm sure people want to get back onto it. :3 I know our friend does, lol, he keeps saying how much he loves it. XD
Unfortunately, I did try banning the world anchor, and then ran another plugin that turned all the existing ones to cobble, and verified on server startup it said 0 loaded. It was something else, as the server would chew up to 21GB of RAM in less than a day. I'd have to restart the server every 4 hours. :( The worldfile itself must be seriously corruptes, and I don't have time to play much right now, let alone spend hours in MCEdit trying to find the culprit block - basically a needle in a haystack.
My main problem though, is there's *something* about the Tekkit server that completely disrespects memory limits set in Java. My server only has 32GB of RAM total -regular SMP gets 4GB assigned, uses less than that, and is happy. Tekkit was assigned 8 and used 21 in a day, no matter what I tried. As soon as I restarted it, it would rapidly leak memory and Java would spe nd most of its time trying in vain to garbage collect and keep the memory down. The problem with it using that much RAM is that the server runs out and starts killing processes, including the VM that runs my e-mail server, which is obviously totally not cool, especially at 3AM, triggering alerts and making me get up to fix it. :(
If someone wants the worldfiles to try and fix or run themselves, I have no problem packing them up somewhere (they're huge, probably a few GB), but I can't risk hosting it when it disrespects heap maxes. :/
Also, FYI - if you want to keep playing on the server (SMP), don't update to the new version just yet - I'm waiting on the corresponding server update (and likely all the plugins, too):
http://forums.bukkit.org/threads/when-will-craftbukkit-for-1-4-be-released.107128/ (http://forums.bukkit.org/threads/when-will-craftbukkit-for-1-4-be-released.107128/)
I'll post here when I plan to do the update. Thanks!
Who has a cobblestone tower house located at -778, 1144 with no claim? I plan at some point to build a railroad to spawn (And have begun doing so); Do you want to be linked into that system? You'd be the first potential destination as the closest house to my own claim.
: Kithop October 25, 2012, 11:31:46 -06:00
Also, FYI - if you want to keep playing on the server (SMP), don't update to the new version just ye
; -;
Grab the 1.3.2 official Minecraft JAR from here:
http://assets.minecraft.net/1_3_2/minecraft.jar (http://assets.minecraft.net/1_3_2/minecraft.jar)
Some really basic Windows-specific instructions here: http://www.minecraftmine.org/how-to-downgrade-minecraft/ (http://www.minecraftmine.org/how-to-downgrade-minecraft/) I know how to fix Mac and Linux installs, too - let me know if you have trouble.
As soon as CraftBukkit is updated I'll see if I can get the server running it.
hey if you want i can host the server if you want to send me the files my skype name is ragedrapier or u can upload them somewhere
ps im talking about the tekkit
I've compressed a backup and thrown it on Dropbox for you:
http://dl.dropbox.com/u/6722934/20121029-0928-mc-world-backup.tar.bz2 (http://dl.dropbox.com/u/6722934/20121029-0928-mc-world-backup.tar.bz2)
This is the Tekkit world that eats RAM like popcorn. Be careful if you try and host it; I bet it needs some love in MCEdit fixing whatever is causing it to go haywire. :(
Does the file include all the server plugins?? Also would you happen to have a list of all the plugins? Thanks. XD
Tekkit server is the bulk of the plugins:
http://www.technicpack.net/tekkit/ (http://www.technicpack.net/tekkit/)
I'd get that working first, then I use WorldBorder, Dynmap and a grief prevention pkugin. The last one is tricky; have to find one that works with Tekkit, may have a lot of weird setup instructions, and may be dependant on a specific version as well.
I can take a look at packing some of the rest up, but I'd start with seeing if you can get the base Tekkit server to run that world file for a week wihthout crashing or eating all your RAM first. :p
kk
had it up a few days with no restart and running perfectly so far no problems at all
Bukkit itself has updated, but I am unsure if your specific plugins have or haven't yet, Kithop. :3
That's good news on the Tekkit server - you know what version of JVM you're running it on, and what host OS? I wonder if it's to do with me running it under the latest Java 7, or something else to do with my config that I deliberately didn't give you. ;)
Also, WRT to the Bukkit update - it's an early beta they're posting, so yeah - I'd rather wait until it's stable and moves over to the 'recommended builds' on the right hand column before I go ahead and update the server itself. Plus, like you said, I'm sure the plugin devs need some time to hammer out their own bugs.
Wise plan. In the meantime, I'll keep steadily expanding Manse Mustela on 1.3.2. Hooray for .JAR switching apps.
You need an app to just rename/move between a pair of JAR files? ;P Though I wonder if writing a couple lines of shell script counts as 'app writing' these days.
*mumblemumblesomethingaboutlawns*
JAR switching is a very dumbed-down feature of an otherwise lovely app that mix and matches packages and adds some nifty features on top of the usual launcher.
...Oh, and a speedhack, flyhack, X-ray, destruction aura, and...
*grin*
Not that *those* features get used on your server! Just add-ons part of the admin client for another server I play on. JAR juggling is a happy side benefit :3
im actualy running it on my own computer also if you could sent the plugin folder aswell as the configs and the whitelist for it that would be much apreciated then i can post the ip
I omitted the ~2GB generated map data from DynMap, but here you go:
http://dl.dropbox.com/u/6722934/tekkit-extra-plugins-whitelist-and-ops.tar.bz2 (http://dl.dropbox.com/u/6722934/tekkit-extra-plugins-whitelist-and-ops.tar.bz2)
So, I re-downloaded everything, got the latest (at least, latest for Minecraft 1.2.5 that Tekkit uses) versions of the plugins, omitting one or two (LWC and DynMap) this time around, and.. *knock on wood*
So far, Tekkit appears to be stable with the old world map. At least, more stable than it was (still not as nice as stock SMP, but hey). I believe world anchors are still disabled/removed from the attempt at fixing it last time, but I'm going to open it back up again for everyone. Please be gentle with it - tone down the teleporting pipes and crazy complicated always-running stuff if possible until we're sure it's 'okay'. :p
: Selkit October 26, 2012, 12:11:10 -06:00
Who has a cobblestone tower house located at -778, 1144 with no claim? I plan at some point to build a railroad to spawn (And have begun doing so); Do you want to be linked into that system? You'd be the first potential destination as the closest house to my own claim.
Oh that would be me, confused why the chest I placed beforehand didn't lay claim. Should be fixed now and by all means place a rail road on through.
If it was your second chest, Dallas, it won't lay claim. ;)
Sometime tonight, Dallas, said railway will begin creeping your way. :3
: Selkit November 16, 2012, 02:24:23 -07:00
Sometime tonight, Dallas, said railway will begin creeping your way. :3
Alright. I'll keep an eye for it.
: Selkit November 16, 2012, 02:24:23 -07:00
begin creeping your way. :3
I see wut u did thar.
Uhmmmn question: how do we get onto the tekkit server?? x'3 do we update and use latest build? or update and use reccomended build? or not update and use latest build??? X3 I'm having trouble logging into the server, I keep running into "missing mod" issues >.<
I believe, unless they updated it last night, you need the Latest Recommended build; it should be whatever it picks by default - the only thing you may want to change in the options is how much RAM gets allocated depending on how much you have in your computer.
Should be Tekkit 1.3.2. You are using the 'Tekkit' modpack and not Technic or something else in the dropdown in the top left of the launcher, right? By the way, one of the mods (Matmos) will complain in chat about being out of date *after* you're logged in, but since we're using a pack you can ignore it.
Other note to remember-they're on different ports. kithop.ca by itself is regular Minecraft 1.3.2, while kithop.ca:25567 is Tekkit.
Alright - Saturday night/Sunday morning, a few of us were messing around on the Tekkit server for over 4 hours, clearing out a basement with advanced tools, and eventually deciding to build an automated solar panel factory. :)
For the first time, I've managed to do some screencapture recording, audio included (I knew Pro Tools would be good for something). Without further ado, for your viewing pleasure:
Kithop Plays Tekkit - Episode 01 - The Basement
Kithop Plays Tekkit - Episode 01 - The Basement (http://www.youtube.com/watch?v=VneobJ8q0So#ws)
I'm working on exporting the others - while I have Pro Tools and a sweet condenser mic for the audio, and QuickTime captures at native res (1680x1020 in this case; cropped out the menu bar), iMovie still sucks major ass and won't export higher than like 960x500 or something stupid like that. :( If anyone with better video editing software is interested in this stuff and would like to give me a hand chopping up the video, maybe even doing intros and outros or what have you, feel free to let me know. I'm a big Yogscast fan, and despite the headaches getting it working, this is kind of fun. ^.^
Enjoy!
Any chance we can get a list of the banned items on the tekkit server.
Sure - I had the mod on 'default' for a while, so it actually banned a lot more than I wanted it do. It still does - all I wanted to ban was World Anchors, but it still has 'usage' bans on the Divining Rod III and Philosopher's Stone (i.e. just the right-click - you should still be able to use the stone in recipes) that I can't seem to get rid of. I'd remove their entries from the ban list, restart the server, and the mod would automatically nuke my changes and put them back. :( Here's the raw config:
TekkitCustomizer:
ProtectSurfaceFromExplosives: true
RemoveUUMatterToNonRenewableItemRecipes: false
EnforcementWorlds:
- world
- world_the_end
- world_nether
Bans:
UsageBanned:
- 27585:2:Divining Rod III:Makes mining trivial, undermining the server economy.
- 27526:*:Philosopher's Stone:Bypasses anti-grief to change blocks in protected areas without permission.
OwnershipBanned:
- 214:0:World Anchor:Consumes extra server memory, which may slow or crash the server.
PlacementBanned: []
WorldBanned: []
CraftingBanned: []
Also, FYI, while the stock Minecraft server is running 'GriefPrevention', that mod was glitchy and not working properly in Tekkit, so we've switched to 'LWC' instead, which only supports locking of chests from what I understand, but has better support for Tekkit.
Aww, the polls lost for Tekkit. :(
Tekkit is only confusing if you want it to be, it can still be played like normal multiple but there's so much more to it if you choose to delve into the Equivalent Exchange and Industrial Craft stuff.
The tekkit server already exists, it's just on another port.
*** Stock Minecraft Server has been updated to 1.4.5 ***
Looks like the plugins were updated - needs some testing, but we're on the CraftBukkit Beta for 1.4.5 now.
Using the links through the forum didn't work; can someone supply me with the IP?
Stock SMP is just at 'kithop.ca' while Tekkit is at 'kithop.ca:25567' (off the 'Multiplayer' item in the main menu).
The 'Classic' / free Minecraft server linked from the top I'm not sure even works any more as I believe Mojang has shut the service down. I'm still running the back-end server but the web plugin doesn't even run on my machine so I have no way of testing; sorry!
I'm not whitelisted on the tekkit server ;_;
: KermodeJay December 29, 2012, 04:29:14 -07:00
I'm not whitelisted on the tekkit server ;_;
Should be fixed now, I think, if I got the right username. :)
I am assembling an automated HV solar panel factory. If anyone wishes to grab some feel free. Just follow the signs from spawn.
hey kithop, whitelist meeeee! dhillybean is my minecraft user name
Added to SMP + Tekkit whitelists.
FYI, it looks like Tekkit is slowly dying out there, and people are moving to the Feed the Beast modpacks, e.g. Direwolf20. The mod authors are behind that sort of move. I've also started playing on a weird mix of Direwolf20 minus IndustrialCraft, with the Universal Electricity pack (Tekkit equivalent is 'Voltz'). Are you guys getting bored of Tekkit as the 'modded' server, and want to see a different pack or custom list of crazy mods in use? :)
ill be honest i wouldnt mind seeing the yogbox
Yogbox is ancient and not being developed any more:
http://forums.technicpack.net/threads/yogbox-is-being-depreciated.16752/ (http://forums.technicpack.net/threads/yogbox-is-being-depreciated.16752/)
(from http://yogbox.wikia.com/wiki/Yogbox_Wiki (http://yogbox.wikia.com/wiki/Yogbox_Wiki))
Would love to get in on this :) I dont play often but itd be nice to hang with furs from time to time.
MC nick is Temrin.
Added
I might stop by, please add my MC name Weremagnus :)
Also added. :p
i would say Omanashi to be added.
Added. o/`
Looks like it might be time for a new poll, To keep tekkit or to Feed The Beast? That is the question.
The Tekkit server has been dead for *ages* and no one noticed or cared. I hardly see people logging into the stock SMP (which has been updated to latest dev CraftBukkit for 1.5.2) either.
I do have the ability of running some flavour of FTB (but oh god not Ultimate because GregTech is ridiculous), but without a real interest for it, and with my limited upload, I'm not sure it's worth the investment.
That said, if there's a group of you that would want to play something like Direwolf20 or the Ampz pack, let me know and I can see what I can do. I'm already hosting a very custom private instance based off DW20 - IC2 + UE for another group, though. :)
Can I perhaps be whitelisted? My username is : BuddyCola
Added; let me know if there's any issues. :)
The server is kind of empty a lot of the time. :P If you do get on, check out the 2 tram lines I built. One to take you up to my compound at the top of the map and one to take you to Kithop's Castle
Can I/hubby be added to the whitelist. Dlrin
: Ashemia July 29, 2013, 10:55:54 -06:00
Can I/hubby be added to the whitelist. Dlrin
Added!
So finally got a chance to buy MC Name SkylerAzzuolo.
I know that there is no FTB 1.6 yet, But I have made a bit of a mod pack if you're intrested.
hey my minecraft username is killedbysin can i be whitelisted
No one had been logging in, so I had it left off for a while, but if there's still interest...
I've added you to the whitelist and fired it back up. It's still running 1.6.4 (not the new 1.7 versions) with the old map.
Can be white listed? MC name SkylerAzzuolo
Added!
Anyone still play on this? If its active, add me: koohiimonsutaa
: koohiimonsutaa July 29, 2014, 11:41:16 -06:00
Anyone still play on this? If its active, add me: koohiimonsutaa
Added, but I don't see many people ever connect to this still. Should be lastest Bukkit for 1.7.10, though, and I still keep it running!
You should totally promote it.
Might be worth looking into the Feed The Beast packs, depends how much people are invested in the current server.
I've created a BC Furries Mumble server, and I gave your SMP server your own Panel on the gaming floor info here (http://www.bcfurries.com/forum/index.php?topic=9281.0)
I'd actually been running a private Mumble instance on my own server as well, but it's not a big deal - the Minecraft servers I'd been hosting have all long been abandoned, archived, and shut down by now. As of many months ago, in fact.
I'm running a temporary alpha test of a custom modpack right now, but that will likely die in favour of something out of either the ATLauncher or FTB, depending on who builds a similar pack (DW20 is close, but I prefer Mekanism & Thermal Expansion over IC2). Maintaining a custom modpack is a *pain*. ;/
That said, if anyone else wants to pick this sort of thing up, I wouldn't mind them taking over and having them link their server(s) in here. I just don't have time any more. Thanks!
So! I am still running modded Minecraft servers these days - in particular, I've settled on the FTB Infinity Evolved pack, with two instances - a 'regular' mode, and one with the new (downright insane) 'expert mode' recipes enabled.
If you ever wanted to have to build a coke oven to make creosote to treat the sticks that make the handle of a hammer to hammer ingots into plates just to make a vanilla bucket, with the tempting promise of eventually being able to *craft* Creative energy cells, tanks, etc.? Expert mode may be for you.
Otherwise, all the same mods in their more regular form, with some pre-existing builds courtesy of the players from a pony-RP MUSH I play with.
Details of this (and more!) at: http://browcraft.kithop.ca/servers.html (http://browcraft.kithop.ca/servers.html)